<h2><SPAN name="OZMA_AND_THE_LITTLE_WIZARD" id="OZMA_AND_THE_LITTLE_WIZARD"></SPAN>OZMA AND THE LITTLE WIZARD</h2>
<p class="cap"><span class="dcap">Once</span> upon a time there lived in the beautiful Emerald City, which lies
in the center of the fairy Land of Oz, a lovely girl called Princess
Ozma, who was ruler of all that country. And among those who served this
girlish Ruler and lived in a cozy suite of rooms in her splendid palace,
was a little, withered old man known as the Wizard of Oz.</p>
<div class="figcenter"> <ANTIMG src="images/image28.jpg" width-obs="500" height-obs="720" alt="" title="" /></div>
<p>This little Wizard could do a good many queer things in magic; but he
was a kind man, with merry, twinkling eyes and a sweet smile; so,
instead of fearing him because of his magic, everybody loved him.</p>
<p>Now, Ozma was very anxious that all her people who inhabited the
pleasant Land of Oz should be happy and contented, and therefore she
decided one morning to make a journey to all parts of the country, that
she might discover if anything was amiss, or anyone discontented, or if
there was any wrong that ought to be righted. She asked the little
Wizard to accompany her and he was glad to go.</p>
<p>"Shall I take my bag of magic tools with me?" he asked.</p>
<p>"Of course," said Ozma. "We may need a lot of magic before we return,
for we are going into strange corners of the land, where we may meet
with unknown creatures and dangerous adventures."</p>
<p>So the Wizard took his bag of magic tools and the two left the Emerald
City and wandered over the country for many days, at last reaching a
place far up in the mountains which neither of them had ever visited
before. Stopping one morning at a cottage, built beside the rocky path
which led into a pretty valley beyond, Ozma asked a man:</p>
<p>"Are you happy? Have you any complaint to make of your lot?"</p>
<p>And the man replied:</p>
<p>"We are happy except for three mischievous Imps that live in yonder
valley and often come here to annoy us. If your Highness would only
drive away those Imps, I and my family would be very happy and very
grateful to you."</p>
<p>"Who are these bad Imps?" inquired the girl Ruler.</p>
<p>"One is named Olite, and one Udent and one Ertinent, and they have no
respect for anyone or anything. If strangers pass through the valley the
Imps jeer at them and make horrid faces and call names, and often they
push travelers out of the path or throw stones at them. Whenever Imp
Olite or Imp Udent or Imp Ertinent comes here to bother us, I and my
family run into the house and lock all the doors and windows, and we
dare not venture out again until the Imps have gone away."</p>
<p>Princess Ozma was grieved to hear this report and the little Wizard
shook his head gravely and said the naughty Imps deserved to be
punished. They told the good man they would see what could be done to
protect him and at once entered the valley to seek the dwelling place of
the three mischievous creatures.</p>
<div class="figcenter"> <ANTIMG src="images/image29.jpg" width-obs="500" height-obs="720" alt="" title="" /></div>
<p>Before long they came upon three caves, hollowed from the rocks, and in
front of each cave squatted a queer little dwarf. Ozma and the Wizard
paused to examine them and found them well-shaped, strong and lively.
They had big round ears, flat noses and wide grinning mouths, and
their jet-black hair came to points on top of their heads, much
resembling horns. Their clothing fitted snugly to their bodies and limbs
and the Imps were so small in size that at first Ozma did not consider
them at all dangerous. But one of them suddenly reached out a hand and
caught the dress of the Princess, jerking it so sharply that she nearly
fell down, and a moment later another Imp pushed the little Wizard so
hard that he bumped against Ozma and both unexpectedly sat down upon the
ground.</p>
<p>At this the Imps laughed boisterously and began running around in a
circle and kicking dust upon the Royal Princess, who cried in a sharp
voice: "Wizard, do your duty!"</p>
<p>The Wizard promptly obeyed. Without rising from the ground he opened his
bag, got the tools he required and muttered a magic spell.</p>
<p>Instantly the three Imps became three bushes—of a thorny stubby
kind—with their roots in the ground. As the bushes were at first
motionless, perhaps through surprise at their sudden transformation, the
Wizard and the Princess found time to rise from the ground and brush the
dust off their pretty clothes. Then Ozma turned to the bushes and said:</p>
<p>"The unhappy lot you now endure, my poor Imps, is due entirely to your
naughty actions. You can no longer annoy harmless travelers and you
must remain ugly bushes, covered with sharp thorns, until you repent of
your bad ways and promise to be good Imps."</p>
<p>"They can't help being good now, your Highness," said the Wizard, who
was much pleased with his work, "and the safest plan will be to allow
them always to remain bushes."</p>
<p>But something must have been wrong with the Wizard's magic, or the
creatures had magic of their own, for no sooner were the words spoken
than the bushes began to move. At first they only waved their branches
at the girl and little man, but pretty soon they began to slide over the
ground, their roots dragging through the earth, and one pushed itself
against the Wizard and pricked him so sharply with its thorns that he
cried out: "Ouch!" and started to run away.</p>
<div class="figcenter"> <ANTIMG src="images/image30.jpg" width-obs="500" height-obs="720" alt="" title="" /></div>
<p>Ozma followed, for the other bushes were trying to stick their thorns
into her legs and one actually got so near her that it tore a great rent
in her beautiful dress. The girl Princess could run, however, and she
followed the fleeing Wizard until he tumbled head first over a log and
rolled upon the ground. Then she sprang behind a tree and shouted:
"Quick! Transform them into something else."</p>
<p>The Wizard heard, but he was much confused by his fall. Grabbing from
his bag the first magical tool he could find he transformed the bushes
into three white pigs. That astonished the Imps. In the shape of
pigs—fat, roly-poly and cute—they scampered off a little distance and
sat down to think about their new condition.</p>
<p>Ozma drew a long breath and coming from behind the tree she said:</p>
<p>"That is much better, Wiz, for such pigs as these must be quite
harmless. No one need now fear the mischievous Imps."</p>
<p>"I intended to transform them into mice," replied the Wizard, "but in my
excitement I worked the wrong magic. However, unless the horrid
creatures behave themselves hereafter, they are liable to be killed and
eaten. They would make good chops, sausages or roasts."</p>
<div class="figcenter"> <ANTIMG src="images/image31.jpg" width-obs="600" height-obs="403" alt="" title="" /></div>
<p>But the Imps were now angry and had no intention of behaving. As Ozma
and the little Wizard turned to resume their journey, the three pigs
rushed forward, dashed between their legs, and tripped them up, so that
both lost their balance and toppled over, clinging to one another. As
the Wizard tried to get up he was tripped again and fell across the back
of the third pig, which carried him on a run far down the valley until
it dumped the little man in the river. Ozma had been sprawled upon the
ground but found she was not hurt, so she picked herself up and ran to
the assistance of the Wizard, reaching him just as he was crawling out
of the river, gasping for breath and dripping with water. The girl could
not help laughing at his woeful appearance. But he had no sooner wiped
the wet from his eyes than one of the impish pigs tripped him again and
sent him into the river for a second bath. The pigs tried to trip Ozma,
too, but she ran around a stump and so managed to keep out of their way.
So the Wizard scrambled out of the water again and picked up a sharp
stick to defend himself. Then he mumbled a magic mutter which instantly
dried his clothes, after which he hurried to assist Ozma. The pigs were
afraid of the sharp stick and kept away from it.</p>
<p>"This won't do," said the Princess. "We have accomplished nothing, for
the pig Imps would annoy travelers as much as the real Imps. Transform
them into something else, Wiz."</p>
<div class="figcenter"> <ANTIMG src="images/image32.jpg" width-obs="500" height-obs="717" alt="" title="" /></div>
<p>The Wizard took time to think. Then he transformed the white pigs into
three blue doves.</p>
<p>"Doves," said he, "are the most harmless things in the world."</p>
<p>But scarcely had he spoken when the doves flew at them and tried to peck
out their eyes. When they endeavored to shield their eyes with their
hands, two of the doves bit the Wizard's fingers and another caught the
pretty pink ear of the Princess in its bill and gave it such a cruel
tweak that she cried out in pain and threw her skirt over her head.</p>
<p>"These birds are worse than pigs, Wizard," she called to her companion.
"Nothing is harmless that is animated by impudent anger or impertinent
mischief. You must transform the Imps into something that is not alive."</p>
<p>The Wizard was pretty busy, just then, driving off the birds, but he
managed to open his bag of magic and find a charm which instantly
transformed the doves into three buttons. As they fell to the ground he
picked them up and smiled with satisfaction. The tin button was Imp
Olite, the brass button was Imp Udent and the lead button was Imp
Ertinent. These buttons the Wizard placed in a little box which he put
in his jacket pocket.</p>
<div class="figcenter"> <ANTIMG src="images/image33.jpg" width-obs="500" height-obs="717" alt="" title="" /></div>
<p>"Now," said he, "the Imps cannot annoy travelers, for we shall carry
them back with us to the Emerald City."</p>
<p>"But we dare not use the buttons," said Ozma, smiling <i>once more</i> now
that the danger was over.</p>
<p>"Why not?" asked the Wizard. "I intend to sew them upon my coat and
watch them carefully. The spirits of the Imps are still in the buttons,
and after a time they will repent and be sorry for their naughtiness.
Then they will decide to be very good in the future. When they feel that
way, the tin button will turn to silver and the brass to gold, while the
lead button will become aluminum. I shall then restore them to their
proper forms, changing their names to pretty names instead of the ugly
ones they used to bear. Thereafter the three Imps will become good
citizens of the Land of Oz and I think you will find they will prove
faithful subjects of our beloved Princess Ozma."</p>
<div class="figcenter"> <ANTIMG src="images/image34.jpg" width-obs="500" height-obs="717" alt="" title="" /></div>
<p>"Ah, that is magic well worthwhile," exclaimed Ozma, well pleased.
"There is no doubt, my friend, but that you are a very clever Wizard."</p>
<hr />
<div class="figcenter"> <ANTIMG src="images/image35.jpg" width-obs="500" height-obs="239" alt="" title="" /></div>
<div style="break-after:column;"></div><br />